ASHMARCH

Tombs of Amascut

The Wardens are the raid boss of Tombs of Amascut: break the obelisk core, switch prayers on every alternating beam, then finish Elidinis' Warden through her one-time heal at 5%.

The raid boss of Tombs of Amascut is the Wardens: an obelisk to break, then Elidinis' Warden herself. Enter through the raid portal in Edgeville with 100 combat. See Raids for how the reward chest works.

Phase 1: The Obelisk

Both Wardens are invulnerable while the obelisk core stands, so attack the core: 1,400 hitpoints solo, and any combat style works. It never attacks. Meanwhile the Wardens fire beams at everyone that strictly alternate between magic and ranged, starting with magic. Switch your protection prayer on every beam: the right one blocks it completely, and the wrong one lets 12 to 28 damage through.

Phase 2: Elidinis' Warden

With the core broken, Elidinis' Warden (2,200 hitpoints solo) fights you herself. The beams keep alternating, now faster, and every 5 seconds she adds her own attack, rotating melee, ranged and magic up to 26. Stay out of melee range and her melee turn becomes ranged instead. About every 10 seconds, lightning lands around random players: step off the marked tiles (25 to 48 damage).

At 5% health she heals 20% of her hitpoints once. Save a special attack for the finish.

Rewards

Each chest has a 1 in 20 chance of a unique. The chances below are per chest:

UniqueChance per chest
Osmumten's fang1/88
Lightbearer1/98
Elidinis' ward1/126
Masori mask1/147
Masori body1/176
Masori chaps1/176
Tumeken's shadow1/440
Tumeken's guardian (pet, separate roll)1/400

Tumeken's shadow drops uncharged: use soul runes on it to charge it. Osmumten's fang is 50% more accurate, and its hits on monsters always land between 15% and 85% of its max hit. The Lightbearer doubles how fast your special attack energy comes back.

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