ASHMARCH

Revenant Maledictus

A rare boss called up by revenant kills in the Revenant Caves. It freezes, heals and splashes whole groups, and the top damager always gets an ancient totem or emblem.

A rare boss that rises from the revenants themselves. Revenant kills across the whole server build up a hidden count, and once it's high enough each revenant kill has a 1 in 10 chance to call up the Maledictus where that revenant fell. The whole server is told when it appears. After it's gone there's a 45-minute wait before kills count again.

The Revenant Caves are in the Wilderness (entrances at levels 17 and 39) and multi-combat, so other players are as much of a danger as the boss. Read the Wilderness guide first.

The Fight

The Maledictus has 1,250 hitpoints (combat 397) and hits up to 30. One attack in four is a special:

SpecialEffect
IceFreezes you for about 7 seconds, plus a normal hit
BloodHeals it for half the damage it rolls
Air surgeUp to 25 to everyone within 2 tiles of its target; ignores prayer

Spread out in a group so a single air surge can't hit everyone.

Rewards

The player who deals the most damage gets a guaranteed Ancient totem or Ancient emblem, announced to the server, plus one roll on the table below. Everyone else who damaged it gets a Blighted super restore(4).

Drop table

Taken straight from Ashmarch's own drop data. Rates are per kill on Regular mode with no drop-rate bonus.

ItemQuantityRarityTier
Revenant ether2–24AlwaysAlways
Larran's key11/89Rare
Ancient emblem11/1333Very rare
Ancient totem11/2000Very rare
Ancient crystal11/2667Very rare
Ancient statuette11/4000Very rare
Ancient medallion11/8000Very rare
Ancient effigy11/8000Very rare
Ancient relic11/8000Very rare
Amulet of avarice11/13334Very rare
Craw's bow (u)11/16001Very rare
Viggora's chainmace (u)11/16001Very rare
Thammaron's sceptre (u)11/16001Very rare

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